Implementation of Dungeon #DAO. -------------------------------------------------------.
15 Mar 2023, 17:33
đ Implementation of Dungeon #DAO đ
-------------------------------------------------------
âĄď¸ The features indicated in Option 2 of DAO is now implemented in the game.
đ Important Changes:
âĄď¸ All travel times are fixed on 2 days!
âĄď¸ The amount of Dungeon Rewards from now on decreases if the number of victories in a certain difficulty exceeds normal amount. In that case, the Reward Pool of that difficulty gets divided between winners of the battle!
â ď¸ The amount of experience gained after each battle and the troops Drop Chance remained intact, like the way it was before.
Same news in other sources
1Chain of LegendsCLEG #2019
15 Mar 2023, 17:33
đ Implementation of Dungeon #DAO đ
-------------------------------------------------------
âĄď¸ The features indicated in Option 2 of DAO is now implemented in the game.
đ Important Changes:
âĄď¸ All travel times are fixed on 2 days!
âĄď¸ The amount of Dungeon Rewards from now on decreases if the number of victories in a certain difficulty exceeds normal amount. In that case, the Reward Pool of that difficulty gets divided between winners of the battle!
â ď¸ The amount of experience gained after each battle and the troops Drop Chance remained intact, like the way it was before.
Implementation of Dungeon #DAO. -------------------------------------------------------.
đ Implementation of Dungeon #DAO đ
-------------------------------------------------------
âĄď¸ The features indicated in Option 2 of DAO is now implemented in the game.
đ Important Changes:
âĄď¸ All travel times are fixed on 2 days!
âĄď¸ The amount of Dungeon Rewards from now on decreases if the number of victories in a certain difficulty exceeds normal amount. In that case, the Reward Pool of that difficulty gets divided between winners of the battle!
â ď¸ The amount of experience gained after each battle and the troops Drop Chance remained intact, like the way it was before.