Implementation of Dungeon #DAO. -------------------------------------------------------.

15 Mar 2023, 17:33
🔔 Implementation of Dungeon #DAO 🔔 ------------------------------------------------------- ⚡️ The features indicated in Option 2 of DAO is now implemented in the game. 📌 Important Changes: ➡️ All travel times are fixed on 2 days! ➡️ The amount of Dungeon Rewards from now on decreases if the number of victories in a certain difficulty exceeds normal amount. In that case, the Reward Pool of that difficulty gets divided between winners of the battle! ⚠️ The amount of experience gained after each battle and the troops Drop Chance remained intact, like the way it was before.

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15 Mar 2023, 17:33
🔔 Implementation of Dungeon #DAO 🔔 ------------------------------------------------------- ⚡️ The features indicated in Option 2 of DAO is now implemented in the game. 📌 Important Changes: ➡️ All travel times are fixed on 2 days! ➡️ The amount of Dungeon Rewards from now on decreases if the number of victories in a certain difficulty exceeds normal amount. In that case, the Reward Pool of that difficulty gets divided between winners of the battle! ⚠️ The amount of experience gained after each battle and the troops Drop Chance remained intact, like the way it was before.
Implementation of Dungeon #DAO. -------------------------------------------------------.
🔔 Implementation of Dungeon #DAO 🔔 ------------------------------------------------------- ⚡️ The features indicated in Option 2 of DAO is now implemented in the game. 📌 Important Changes: ➡️ All travel times are fixed on 2 days! ➡️ The amount of Dungeon Rewards from now on decreases if the number of victories in a certain difficulty exceeds normal amount. In that case, the Reward Pool of that difficulty gets divided between winners of the battle! ⚠️ The amount of experience gained after each battle and the troops Drop Chance remained intact, like the way it was before.